
GPU lab / 03 · WebGPU
FFT ocean surface.
A Phillips spectrum evolves in frequency space and a radix-2 inverse FFT turns it into a displacement field the sea rides, with per-pixel normals and foam.
Drag to orbit

GPU lab / 03 · WebGPU
A Phillips spectrum evolves in frequency space and a radix-2 inverse FFT turns it into a displacement field the sea rides, with per-pixel normals and foam.
Drag to orbit